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  4. Android App Languages and Frameworks: Kotlin, Java, Flutter, and React Native

Android App Languages and Frameworks: Kotlin, Java, Flutter, and React Native

Androidアプリ開発に使われる言語とは?Kotlin/Javaの選び方

Published: 06/17/2026

Last Updated: 10/09/2026

Category: Marketing DX

Authors: Shusaku Yosa

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For a new Android-only app, start by evaluating Kotlin with Compose. For an existing Java app, compare continued maintenance, incremental Kotlin additions, and migration. Flutter and React Native are candidates for Android/iOS projects, but shared code does not eliminate device integration, signing, testing, or release work.

Compare the right categories

Language

UI or framework

Typical use

Selection condition

Kotlin

Compose or Views

New Android apps and additions

Features and maintenance capability

Java

Existing Views-based UI and libraries

Maintaining existing assets

Dependencies and regression tests

Dart

Flutter

Sharing UI and logic across platforms

Plugins and OS-specific work

TypeScript / JavaScript

React Native

Multi-platform apps using React skills

Native APIs and library support

Android Studio is an IDE; Compose is a UI toolkit; Flutter and React Native are frameworks. Avoid ranking these as though they were interchangeable programming languages. Game engines and C/C++ integrations address particular requirements rather than being default choices for a conventional screen-based app.

Understand Kotlin-first without dismissing Java

Android’s Kotlin-first policy recommends Kotlin for new development while continuing Java support in the platform SDK, Android Studio, AndroidX, and other areas. This is a reason to consider Kotlin’s tooling and ecosystem, not evidence that Java is unusable or that every beginner will find Kotlin effortless.

Compose is the recommended modern native UI toolkit built around Kotlin, with interoperability for existing Views. Kotlin/Java interoperability does not mean every feature or behavior is identical. In particular, Compose is not something you write equivalently in Java alone.

Use the Kotlin-Java interoperability guide to check nullability, calling conventions, exposed APIs, builds, and tests at the boundary. An incremental feature can reveal these issues before a full rewrite is considered.

Choose by the work you already have

Situation

Starting option

What may change the choice

Avoid assuming

New Android-only app

Kotlin with Compose prototype

Libraries or device requirements

Shorter syntax guarantees speed

Existing Java app

Maintain or add a Kotlin feature

Tests, build setup, team skills

Maintenance must be Java-only or a rewrite

Shared UI across OSs

Compare Flutter and React Native

Native APIs and interface requirements

Shared code removes OS-specific work

Team with web React skills

Prototype React Native on devices

Native UI, builds, dependencies

Web screens transfer unchanged

In a fictional maintenance case, a Java/Views app needs a settings screen. Add and test that screen in Kotlin first if appropriate. Check navigation, null values, persistence, and older supported devices. Expand only when the team can support the mixed project; migration itself need not be the initial business objective.

Account for platform-specific development

Flutter can share Dart UI and application logic, but its iOS setup guide still requires Xcode-based preparation on macOS and testing on iOS devices. A plugin’s existence does not establish that every required permission or hardware feature works on the intended devices.

New React Native projects use TypeScript by default and also support JavaScript. React experience helps, while native components, build processes, notifications, and camera integration remain separate learning and testing tasks. Do not promise a fixed performance advantage or code-sharing percentage.

Run a small proof of capability

For a fictional barcode-recording app requiring a camera, offline storage, and notifications, test those capabilities on both target operating systems before building every screen. Record the evidence and the remaining native work.

Requirement

Test

Example acceptance condition

Camera

Allow, refuse, scan

Refusal has an explanation and recovery path

Offline records

Save, close, restart

Records persist without synchronization

Notifications

Permission, resume, open destination

Required action works on target OSs

Maintenance

Dependency update, build, release

Another maintainer can reproduce the process

For a retail or service app, start with the customer task: membership identification, collection, or access without an account. The industry-specific OMO experience examples help frame those requirements, including whether another app is needed at all. Once the technology is chosen, follow the independent Android development workflow for costs, testing, distribution, and maintenance preparation.

 

 

 

 

Table of Contents

  1. Compare the right categories
  2. Understand Kotlin-first without dismissing Java
  3. Choose by the work you already have
  4. Account for platform-specific development
  5. Run a small proof of capability

 

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